by admin | Nov 19, 2025 | Video Games
Some people have a great fondness for working in an office. I am not one of them; I consider normalizing work from home the only silver lining of Covid-19. When the pandemic initially sent entire corporate industries home, there was a flurry of experimentation in...
by admin | Nov 18, 2025 | Video Games
To paraphrase a legendary tweet about what FromSoftware games have done to modern videogame narratives: A story can just be some guy with a big sword who says, “Zanzibart… forgive me,” in his dying breath, and a bunch of YouTubers will make hour-long...
by admin | Nov 16, 2025 | Video Games
Ubisoft has been caught with its hand in the generative AI jar again, continuing a multi-year streak of formal insistence by the publishing giant that AI and game development are destined to be together. Anno 117: Pax Romana is the first Ubisoft game to appear on...
by admin | Nov 15, 2025 | Video Games
I recently sat down with Defect game director and former id Software artist, Emanuel Palalic, as well as composer Mick Gordon to discuss the upcoming cyberpunk FPS. One topic I wanted to get their thoughts on was optimization: Defect looks like a heavy game, but has...
by admin | Nov 14, 2025 | Video Games
Call of Duty: Black Ops 7 is out today, and if you thought we were going to make it through the day without an AI-generated art scandal, I am here to tell you, hoo boy, you’re living in the wrong year. I can’t say with 100% certainty that there is...
Recent Comments